UX for conversational Interfaces

I had a great evening with the community of@LadiesthatUX_LN – a monthly meetup for women in Ux based in London. There’s more of these in different cities: ladiesthatux.com.

I gave a 5 minute talk on ‘Ux for conversational interfaces’. Here’s the individual slides + running commentary: (more…)

Part 2 – What is Speculative / Critical / Fiction / Design?

This post is part of a trilogy of posts to document my initial (and crude) investigations into Speculative Design and all its friends.

Part 1, is a collage of the snippets that tickled me the most in my initial (online) investigation on Speculative, Critical and Fiction Design.

In here l’ll elaborate on my understanding from the book: ‘Speculative everything’ by Anthony Dunne & Fiona Raby.

For part 3, I will go through the work surrounding ‘Speculative – Post-Design Practice or New Utopia?’ Link 1 Link 2

What is speculative design?

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What is Speculative / Critical / Fiction / Design? – Part 1

Part 1, is a collage of the snippets that tickled me the most in my initial (online) investigation on Speculative, Critical and Fiction Design (I know the latter is really Design Fiction but, hey ho, it didn’t work with the other 2 and I like trilogies…).

Part 2, will be about what I find in the book ‘Speculative everything’ by Anthony Dunne & Fiona Raby.

For part 3, I will go through the work surrounding ‘Speculative – Post-Design Practice or New Utopia?’ Link 1 Link 2

(more…)

Setting my intention for the kind of UX designer I want to be

Right, this title is big and juicy. I feel the pressure, but I am not going to give into it. I’m just going to get on with writing a little bit about where I am as a Designer and where I want to be.

I just changed jobs. My move from a large consultancy to an agency was motivated by me wanting to focus on interaction design and work in a design led environment.

In conjunction to me wanting to get a more interaction design led portfolio I also want to move into the Digital+Physical environment.

And that is me setting my intention for the next year. That’s all.

 

Process is what shapes the products we build – Dustin Senos

Dustin gave the opening talk for the PushConference 2015. He focused on process and on 4 points that will NOT set you up for success:

1. Not establishing success criteria

2. Designing for the wrong person

3. Not exhausting your options

4. Being too clever

One revelatory moment came when Dustin plotted 4 design disciplines in one line:

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